Hi, I’m a regular user of iD. Yeah, I know, I know, JOSM is the superior editor for most use cases, but I just find very useful the ability to use the web interface and edit wherever I need to without having to go through the process of managing my existing edits. The portability of it all is nice.
Prior to the revamp (a very welcome update, I may add!) the editor was running… well, quickly enough. Now that OGF’s iD editor is now up-to-date with OSM (or at least a far newer version is in place) iD seems to be far laggier than it used to be. I’m getting noticeable, albeit not lengthy, delays whenever I start editing and make my first changes, and the delays get worse the more tiles I load and the more ways/nodes I allow iD to load.
To be clear, it’s definitely not an issue with the OGF site - OSM’s modern iD configuration also gives me these delays to some extent. I was wondering if there was a known way that I can do on my end to make iD less… bloaty, I guess is the best way to describe it? Especially when working in urban areas. I’m avoiding other heavy-resource browser tabs/websites while editing already…
Secondly, re: custom OGF features, I’m aware that the staff-recommended way to allow the OGF map to appear in iD is to use the custom tile field and inputting the OGF tile server. Is the reason for this that the iD will actually “keep up” (a good thing) with new releases of the interface, thusly making any OGF-related customizations (preloaded background maps, customized brand autofilling, etc, etc) to the interface completely unfeasible? Or will iD stay static as it used to do?
~ Kurzov
(P.S. - is the forum up yet or will that take some further time to get up and running?)