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Aangland - Any ideas/help?

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I recently started building my island city Aangland, the capital of the Free Socialist Republic of Dogardland. I was wondering if anyone had any ideas as to how to draw effective buildings, and make it look a little more dynamic than it currently is.

The city would have experienced rapid growth in the 1950s from mainly oil exports from the dock, and has become the main hub, alongside the (very recently created) Kelder City. Before then, it would have mostly been centred around the Eastern Island (where the castle is) and grew westwards as people flocked to the city.

Any help, be it ideas for things in the city or you actually just building buildings, zoos, whatever takes your fancy within the city is much appreciated.

Cheers, Jake


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