Seriously considering deleting my work and startign from scratch. Not really happy with how things are progressing Maybe I'm just being too critical, but somehow everything just seems off to me. I'd keep the bay and my main east- west thoroughfare, but everything else is fair game. I like some of what I've done, but my lack of straight roads and square corners (and I'd also add lack of scale) is hurting my opinion of my work thus far. It doesn't help looking at what others have done is also kinda bumming me out.
I dunno
History timeline of Karamska Republika Federalna (Karamsk's Federal Republic)
911 - 1st village created in Southern part of Karamskie Lake. Name of village is Perwa. 923 - There is 17 more villages nearby of Perwa. 942 - First King of Perwa is forcing people from every village about 70 km far from Capital to become his property. 1032 - 1450 - war with tribes living nearer of sea. 1451 - 1512 - time of peace and development of Perwian Kingdom. Nov. 13 1512 - Enemous army burned Capital City and 4327 villages in south- western part of Kingdom. They took this area 1 year later. King had to escape Capital City and Run Away to safer villages. He stayed in Village named Sawra. 1513 - Sawra became city and Capital of Kingdom. 1645 - Sawra bigger than Perwa. 1919 - First democratic electron after death of last King Piotr XXVIII. 1920 - Changed name of Country to Karamska Republika (Karamsk's Republic) April 15 1936 - Agarderia started war with Karamska Republika, breaking border wall 24 km in the east from Weerhay (Werlanowice). They took this area after 1,5 years of fighting. 1939 - Karamsk's Republic changed system of law and became Federal Republic. 1940 - In eastern part of country Created Federal Area of Restricted Enter. In 1936 Agarderian Army used nuclear bombs there. 2016 - Opened first road between Karamska Republika Federalna and Agarderia.
Luciano's Mapper's Challenge #6 - September, 2016 - GETTING AROUND
For my challenge last month, "What's in a name?" (August 2016), I added about 1600 names to my city state of Tárrases, advancing from about 2800 names to a current total of 4400.
I fell far short of my revised objective of 10000 names. I feel sad because of that, but... I was very busy outside of OGF, with "real life," so that's my excuse. I will continue working on it.
This challenge did not seem to be very popular. I guess for a lot of people, names are not an important part of their geofictional undertakings. Certainly the popularity of maps with unnamed streets and other features in our world indicates that for many, names are an afterthought.
I know a few people worked on it, though. Feel free to post your results in the comments, below, or with your own diary.
Thinking about Public Transportation
One of my main interests in geofiction is in the area of public transportation infrastructure: trains, subways, buses, etc. It has always been fascinating to me. But after a few efforts in that direction with my metropolis at Villa Constitución, I have mostly been intentionally avoiding placing public transportation infrastructure, because I feel like to do it correctly, it needs to be built "in response to" the pre-existing geography. It doesn't make sense to make a detailed, elaborate subway system, as I did in Villa Constitución, when the city itself is really just the skeleton of a city, without well-conceived history or neighborhoods or topography, etc.
From a technical standpoint, I'm very proud of my RUTA-VCmultimap and other work (like the Green Line wiki article) done for that city's subway system. Here is a screenshot from last year.
The advantage of using the OSM route relation infrastructure is clear if you examine a well-built route. Let's look at a more-or-less random example from RUTA-VC, such as VC's Commuter Rail Line N31, which connects the downtown to the south coast islands in a great arc:
http://opengeofiction.net/relation/5830
You can use OSM route relations for highways, too, as in Ardisphere's RN 31, which runs the length of the country along its eastern border:
http://opengeofiction.net/relation/18895
Anyway, I think route relations are very cool, and fun to build, and they can help you to be organized in your approach. They can be used for riverboat and ferry networks, too, and I eventually plan to build those.
However, at this point I plan to eventually delete almost all of VC's public transit, and start over, after some big changes to the city itself, including a more organic and historically oriented pattern of growth.
In my work on Tárrases, however, I think I'm about ready to start building some public transit in detail. Tárrases, being a smallish city (about 400,000 inhabitants), will only have a limited, recently built tram (light rail) system with 2-3 lines maximum. Most of the public transit will be buses (maybe 20-30 routes), along with a taxi-van system (like the Mexican "pesero" system - shared taxis that run on fixed routes).
I want to build a nice, detailed, multimap-based route map, as I did for RUTA-VC.
Luciano's Mapper's Challenge #6 - September, 2016 - GETTING AROUND
The challenge this month is to focus on public transit - subways, commuter rail, buses, etc. But not just in the wiki! Lots of people have done great work in the wiki for public transit, but that's not the focus of this challenge.
The OSM platform we use for OGF has a lot of excellent tagging options for public transit (see here). So let's try to use them to get well-defined routes, with stops and everything. I am going to try build the route system on the OGF map and use the results to create a semi-automatically-generated bus-route multimap for Tárrases.
- Advanced challenge - Build a complete system for a city, including route relations for all the routes. Try to build a multimap of your public transit system, or, if you're more comfortable with drawing programs (I'm not), make an image map instead.
- Easier challenge - Build a couple of routes of a system
Happy mapping for September!
Happy OGF Anniversary
First Harbor celebrated it's 3rd OGF anniversary today. Three years went by pretty quickly. I have been building small monuments since September 3rd, 2015 here in First Harbor.
Street, Lane, Drive, Road and Way
Is it Apple Street, Apple Lane, Apple Drive, or Apple Way? Or any number of other suffixes (or prefixes, depending on language)?
I am trying to determine if there is any coherent method for deciding what is a street, what is a drive, a lane, a way, etc., based on length, or other mapped conditions.
Boulevard and Avenue seem to be clearer, although avenue seems to be used on smaller streets also.
I used to think that streets were long, and lanes were small, and ways smaller still. But I have lived on a short street and on a wider longer lane. There is a way nearby that is much longer than the street and the lane.
Are there classification systems used in other countries that have any logical basis?
Or is it all just what feels right at the time?
Gobras City Edits
I understand that Gobras City is a blue area and anyone can feel free to edit whatever they please. I think going forward there needs to be some communication regarding edits to other's work. For the last two years I made it a habit not to make changes to any previous work no matter how it looked and if I did it would be very minor. I really didn't mind when half of my schools were renamed, airports turned into bases, removing the park background of the zoo etc. What does bother me is the several hours of work I did near Sky Point Boulevard & Lamong Road. A lot of the area is now changed without any notice. If someone felt the traffic pattern did not work or they did not like it then send me a message. One of the reasons I like Gobras City so much is the interaction with other users and their work and they way it is starting grow like a real city flaws and all.
International highway routes
Is there such a thing as the E-road network in OGF? If not, is someone interested in creating that system?
Commonia
Having looked once again at Commonia, I got slightly depressed. (You'll feel the same way if you take a look) So I decided to express my depression by working on the Commonian wiki article. I've added an 'economy' section, which talks about illegal Commonian activity including human trafficking, forced labour, the Commonian drug industry and the Commonian Confederation's weapons exports. I've also talked about the AN's failure to control illegal activity inside Commonia. Perhaps this is a link to how we cannot control what is mapped inside Commonia.
I've got some questions to ask you. Feel free to answer any of them.
- Has your country, rebel group or terrorist organisation bought any illegal Commonian weapons? (You can say yes, even if your country doesn't admit it)
- Does your country have criminal links to Commonia?
- Have any companies admitted to using Commonian labour to make its stuffs? (You can say yes even if the company doesn't admit it)
- Has your country ever bought raw materials in Commonia?
- Does your country have companies operating in Commonia?
- Is there an OGF equivalent to the fairtrade standard or a World Trade Organisation?
If you've got points you would like to discuss, leave them below if you wish.
Quebertia, a new beginning
After taking some advice, I decided to start small, and take geography and history more into account with my country. Presented here is the beginnings of the town of Ft. Smithson.
I'm not really good with names.
I did put a little detail in.. a Fort (to go with the town's name,) a national monument boundary, and visitor center. I couldn't help myself. I also named all my streets, and created two route numbers.
It's not much work, but I am pleased.
Automated Naming
Something that I find tedious is naming residential streets. When I look at what others have mapped, and see a city with everything nicely named, I am impressed by how complete things look. But I still lack the time and/or motivation to add thousands of street names one by one. It is overwhelming.
So I came up with a work-around, which was to write an algorithm that reads through an .OSM file, searching for ways tagged to indicate that a name is needed, and then add a name from a preprepared list.
I ran it for the first time yesterday afternoon, and 7600 streets were named after about 16 hours. I suspect it would have been much faster if I had not gone through the entire 1.3 million line OSM file for my territory. Calculating the length of every way, in order to name different types of streets based on length, also slowed things down.
Here is a before and after:
There are some issues:
My bridges are tagged as separate ways, so streets that have bridges are seen as multiple ways, each one getting its own name. Some manual work was needed to fix those.
Sloppy mapping (non-connected ways that make up the same street), resulted in the same problem. More manual fixing.
Same issue with boulevards made of two one-way ways.
Name selection ends up being random, so important streets that need specific names need to be tagged manually.
Sequential naming in grid layouts is not possible.
I need to clean up the Java code a little bit, but would be happy to provide it, and some general instructions, to anyone who is interested in trying to use it. (At your own risk!) JOSM is needed, and results should be checked carefully before uploading.
Or I'd be happy to run the process for anyone who has 1000s of unnamed highways. With your own list of names, of course.
Suggestions for naming
I'm bad at naming things. My first town is simpel, going for First, second, and so forth, as well as streets named after trees. Beyond that...
Any thoughts on this?
WARD BOUNDARIES IN GOBRAS CITY
When making ward boundaries (or county boundaries, etc. drawing the lines will not suffice. you need to create a relation that wraps around the entire ward, county, state, and add the lines to the relation and then give the relation the tags rather than tagging the lines themselves.
Additionally ... going over the same boundary line TWICE or THREE times for two or three adjoining territories is not appropriate. The same line can be drawn once and just added to the various relations after the fact. it is the proper way to draw and assign boundaries. If your boundary is a river, then just use the RIVER line as the boundary instead of drawing another line over that line, just segment the portion of the river that is the boundary and add it to the appropriate relation(s)
More extra entry
Hello there. I've been not editing so much since I got so much problems with JOSM, principally with the conection, read time out, problems with the plugin, etc... This have made my editing more slow than I would like and I can. I'm waiting for the release of Linux Mint 18 KDE, hoping that a fresh and clean install of the OS could repair the problem with JOSM. I wanted to work with a topo map, with Aŭstrasuno Tero first, then the whole Great Southern Island (after agreeing and discussing with thermo_nuclear about Semer Republic, of course). But, then I got this problem with JOSM and I cannot keep editing the coastline, islands and another bigger physical features.
By the way, I may be working with the wiki info, wich doesn't involve some much edition and is something pending.
How to make an attractive city
Hey you guys,
I found this interesting video on youtube about why some cities are considered beautiful and others ugly: https://m.youtube.com/watch?v=Hy4QjmKzF1c
Bonus: Why some countries are poor and others rich https://m.youtube.com/watch?v=9-4V3HR696k
Hope this helps with creating beautiful and interesting cities and countries.
Enjoy!
Drahns are so irrelevant, even the flood passes by.
But seriously though, what in the hell?
Commonia is Flooded
Looks like Commonia is flooded. I think I caused it up on the NE Coast on the Northern Reagan border. I was trying to fix some of the issues there from earlier today. I though I had a file on file for the area but couldn't find one.
Release date?
Any confirmed release date for the new continents?
Castellanese regions
Hola a todos. En los próximos días solicitaré un territorio para desarrollar. Por favor, ¿cómo puedo saber todos los territorios en los cuales el castellanés es el idioma principal? Mi objetivo es la creación de un territorio basado en una monarquía parlamentaria, cuyos orígenes se remonten a la colonización por parte de Castellán. Se trataría de un territorio en el cual una rama de la monarquía originaria permaneció aislada por los conflictos circundantes y mantuvo su poder. Tras un período dictatorial dicha familia realizó una transición de la dictadura a una monarquía parlamentaria, que es la que actualmente persiste. He localizado un territorio idóneo para ello cerca de Balonis y Renkistán. Un saludo a todos, en especial a los castellaneses.
Coastline of Pretany
I am normally not a bragger, but I don't care this time. No shame. Damn am I proud of the beginning stages of that barrier island. I never could get my small coastline along the sound the way I wanted it. Now It's coming together. I plan on really urbanizing the barrier islands between Brugge and Port Welsh over time. I wish there was an easier method for street placement. Im not a fan of the grid tool for European cities.
A question about rendering
Not much of a diary post, but I'm really curious about this. How often does the rendering software get updated? I see OSM has recently changed the allotments and playground texture and also the font spacing and face, so I'm just a little curious as to when we're going to get it too. It's not like I'm demanding it or something though.